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Microsoft Game Developer (Staff Level) - Comprehensive Interview Preparation Guide

Game Developer
Microsoft
Staff
9 rounds
Updated 2/22/2026

Microsoft's interview process for Staff-level Game Developers follows a structured, multi-stage framework designed to assess technical mastery in game systems architecture, performance optimization, collaborative leadership, and cultural alignment with Microsoft's growth mindset and customer obsession values. The process combines recruiter screening, phone-based technical assessments, and comprehensive onsite interviews with 6 rounds covering coding, game architecture, systems design, and behavioral evaluation.

Interview Rounds

1

Recruiter Screening

2

Technical Phone Screen 1 - Coding Fundamentals

3

Technical Phone Screen 2 - Game Architecture and Systems Design

4

Onsite Round 1 - Game Engine Deep Dive and Advanced Coding

5

Onsite Round 2 - Graphics and Performance Optimization

6

Onsite Round 3 - Game Systems Design and Architecture

7

Onsite Round 4 - Gameplay Mechanics and Technical Design

8

Onsite Round 5 - Behavioral and Microsoft Values Alignment

9

Onsite Round 6 - Hiring Manager Round

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