Apple Staff Game Developer Interview Preparation Guide
Game Developer
Apple
Staff
6 rounds
Updated 2/22/2026
Apple's interview process for Staff-level game developers typically follows a multi-stage approach: an initial recruiter screening, one to two technical phone screens to evaluate coding and game development fundamentals, and four to six onsite rounds assessing technical depth, system design capabilities, game engine architecture expertise, behavioral alignment, and cultural fit. The process emphasizes strong programming fundamentals, deep expertise in game engine architecture and optimization, ability to design complex game systems, cross-functional collaboration, and technical leadership qualities expected at the Staff level.
Interview Rounds
1
Recruiter Screening
45 min5 focus topicsbehavioral
2
Technical Phone Screen - Game Programming Fundamentals
60 min5 focus topicstechnical
3
Technical Phone Screen - Game System Design
60 min5 focus topicssystem design
4
Onsite Interview 1 - Technical Coding Deep Dive
75 min5 focus topicstechnical
5
Onsite Interview 2 - Game Engine Architecture and Technical Design
75 min5 focus topicssystem design
6
Onsite Interview 3 - Behavioral and Leadership
60 min5 focus topicsbehavioral