InterviewStack.io LogoInterviewStack.io

Distributed Systems Principles and Tradeoffs Questions

Fundamental concepts and engineering trade offs for systems that run on multiple machines or across data centers. Topics include consistency models such as strong eventual and causal consistency; the trade off between consistency availability and partition tolerance; conceptual understanding of consensus and leader election algorithms such as Paxos and Raft; replication and partitioning strategies including leader follower and multi leader approaches; failure modes including network partitions partial failures clock skew and split brain; mitigation patterns such as retries with idempotency exponential backoff circuit breaker and bulkhead; conflict detection and state reconciliation strategies; considerations for distributed transactions and eventual reconciliation; monitoring and observability including logs metrics and distributed tracing; testing strategies including fault injection and chaos engineering; and reasoning about how these choices affect correctness latency complexity and operational cost. Interviewers will probe the candidate on choosing appropriate consistency and replication schemes explaining failure modes and designing systems that remain correct and available under realistic failure scenarios.

HardTechnical
0 practiced
For a distributed feature store used for low-latency inference, explain the trade-offs between replication factor and quorum size on 1) read latency, 2) write durability, and 3) operational cost. Provide formulas or examples to reason about expected availability under node failures.
HardTechnical
0 practiced
Design a reconciliation protocol for user profile updates coming from offline-first mobile apps that may be applied concurrently on server-side profiles used as model features. Evaluate CRDTs versus application-level merge logic with examples of merge semantics for counters, sets, and last-known values.
MediumSystem Design
0 practiced
Design a model-serving architecture to support 100k QPS with an SLO of 20 ms P95 latency for globally distributed users. Describe components (load balancer, model replicas, caches, feature lookups), how you partition traffic, and choices you would make for replication and consistency to balance latency and correctness.
HardSystem Design
0 practiced
Design a distributed experiment platform (A/B testing) that guarantees both control and treatment cohorts see consistent feature values and state across regions, even when some feature updates are asynchronous. Describe bucketing, deterministic routing, and mechanisms to ensure experiment integrity during partial failures.
HardSystem Design
0 practiced
Design a rollback-safe schema migration strategy for an online feature store so older models continue to work while new fields are added or types change. Include versioning, compatibility testing, migration orchestration, and steps to roll back safely across replicas.

Unlock Full Question Bank

Get access to hundreds of Distributed Systems Principles and Tradeoffs interview questions and detailed answers.

Sign in to Continue

Join thousands of developers preparing for their dream job.