Scalability and Edge Case Handling Questions
Evaluate the candidate's ability to anticipate and design for edge cases and growth in game systems. Areas covered include identifying and handling unusual inputs or state such as empty inventories and maximum limits, managing concurrent events and race conditions, designing for feature growth and increased load, reasoning about performance bottlenecks and failure modes, graceful degradation and fallback strategies, and approaches to testing, monitoring, and validating behavior under stress. Candidates should justify trade offs between complexity, robustness, and performance.
Unlock Full Question Bank
Get access to hundreds of Scalability and Edge Case Handling interview questions and detailed answers.
Sign in to ContinueJoin thousands of developers preparing for their dream job.