Platform Specific Optimization and Constraints Questions
Understand optimization requirements for different platforms: Mobile (iOS, Android) with battery, thermal, and memory constraints; Console (PS5, Xbox Series X) with specific hardware; PC with varying hardware; Web with bandwidth and performance constraints. Discuss target frame rates: 60 FPS console/PC, 30-60 FPS mobile. Discuss how you'd scale game quality for different platforms: resolution, particle count, draw distance, physics precision. Understand platform-specific tools: Xcode profiler for iOS, Android Profiler for Android, console profiling tools.
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