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Design Collaboration and Iteration Questions

Covers how programmers and designers work together to turn design documents into playable features and tune feel. Topics include translating design intent into code, creating rapid prototypes, exposing tweakable parameters for designers, balancing systems through iteration, collecting and interpreting playtest and telemetry feedback, prioritizing changes, and communicating trade offs with nonprogrammers. Candidates should be ready to describe collaboration practices, iteration cycles, when to prototype versus build a production system, and how to incorporate designer feedback while preserving code quality and performance.

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