Anti Cheat and Security Systems Questions
Design and operation of anti cheat and security systems for games. Topics include server side verification and authoritative models, input and state validation, telemetry driven anomaly detection, client integrity checks and anti tamper techniques, authentication and account security, bot and fraud detection strategies, incident response and forensics, privacy and legal considerations, and trade offs between enforcement, false positives, and player experience. Interview prompts often ask candidates to propose an anti cheat architecture, describe detection and mitigation pipelines, and reason about scalability and performance implications.
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