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Design Iteration and Feedback Questions

Covers the end to end practices of gathering, evaluating, synthesizing, and incorporating feedback into iterative design and research cycles. Candidates should demonstrate how they plan and run user research and usability testing, collect feedback from users, teammates, and stakeholders, and use structured synthesis methods such as affinity mapping and thematic analysis to generate actionable insights. Includes practical iteration techniques such as rapid prototyping, playtesting, split testing and controlled experiments, incremental improvements, and versioning of design artifacts. Assesses how candidates prioritize suggested changes using impact and effort considerations, product vision alignment, and technical constraints, and how they define and measure success through quantitative metrics and qualitative signals. Examines interpersonal skills around openness to critique, responding without defensiveness, communicating trade offs and decisions to stakeholders, defending choices with evidence and rationale, documenting learnings, and establishing processes for continuous improvement and knowledge transfer. Also includes learning from past iterations and mistakes and adapting research methodology or recommendations based on new evidence.

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