Ad Server Simulation and Auction Mechanics Architecture Questions
Explores the architecture of ad-serving platforms, including modeling and simulating ad server workloads, the real-time bidding (RTB) auction flow, ad exchange integrations, and the end-to-end pipeline from impression to bid decision. Covers low-latency design patterns, throughput and latency budgets, distributed components (ad server, DSP/SSP, bid stream processors), caching, data consistency, fault tolerance, sharding/partitioning, deployment strategies, telemetry and monitoring, testing approaches for high-frequency decisioning, and considerations for privacy and measurement accuracy within large-scale ad ecosystems.
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